tinySPACES is a distributed social environment designed to explore the intersection of spatial personalization and real-time community orchestration. Moving beyond simple room customization, the project serves as a technical showcase for persistent state management and AI-driven social safety layers. Built during a global shift toward digital-first interactions, it provides a modular framework where users can architect their own environments while maintaining seamless connectivity with a broader social graph.
Key Systems Features
Architectural Responsibilities
As the End-to-End Systems Lead, I orchestrated the entire technical lifecycle of the project:
System Architecture
Engine: Unity (C# / Shader Graph)
Infrastructure: Node.js & PlayFab
AI Layer: Sentiment Analysis API
Project Lifecycle
Duration: 8 Months
Phase: R&D to Production
Launch: April 2023
Technical Ownership
Lead Systems Architect
Full-Stack Implementation
100% Core Codebase