The VR Shopping Experience is a high-performance Spatial Commerce platform engineered to explore the frontier of controller-less retail interactions. The architecture focuses on the seamless orchestration of natural hand-tracking technology and photogrammetric asset streaming, allowing users to navigate high-fidelity digital inventories with intuitive, physical agency. Developed as a rapid R&D initiative, this project serves as a technical benchmark for Embedded Transactional Orchestration within a fully immersive spatial environment.
Key Systems Architecture
Technical Leadership & Ownership
As the Lead Systems Architect (Solo Developer), I spearheaded the full-stack technical delivery and interactive design for this retail prototype:
System Architecture
Engine: Unity & SteamVR
Interaction: Skeletal Hand-Tracking
Asset Pipeline: Photogrammetry
Project Lifecycle
Duration: 3 Months
Project Completion: March 2018
Phase: R&D / Prototype Validation
Target: Immersive Retail (B2C)
Technical Ownership
Lead Systems Architect
Full-Stack Spatial Lead
Solo Technical Lead