Highlandia is an educational English language learning game developed for Highlands Community Charter and Technical Schools.
Designed to help ESL students improve their reading, writing, speaking, and listening skills, Highlandia provides an engaging
and structured learning experience. Students interact with over 10 mini-games, while teachers utilize built-in analytics to
assess progress and identify areas for improvement. The game was deployed weekly to over 30,000 students across multiple campuses,
ensuring consistent engagement and feedback loops.
By integrating an internal CMS and content management pipeline, the game automatically imported curriculum data from complex Excel
sheets into Unity ScriptableObjects, packaging assets as Addressable AssetBundles for efficient updates. It also featured an audio
processing pipeline with Whisper AI for pronunciation and speech recognition, and remote progress saving via AWS S3 to ensure cross-device continuity.
Play now on Android!
Key Features
Responsibilities
My contributions to Highlandia covered a wide range of areas, including:
Tech Stack
Engine: Unity
Data Management: ScriptableObjects, Excel Integration
Audio: Whisper AI
Analytics: GameAnalytics
Team Size
Game Programmers: 8+
Artists: 3
QA Analysts: 2
Timeline
Dec, 2021 - Dec, 2024
(3 Years)