Kinfolk is a place-based augmented reality app that reimagines how we remember,
teach and experience history in public space. In a time of book bans, cultural erasure,
and monuments that still glorify oppression, Kinfolk offers a different kind of education
rooted in truth and powered by community.
The app allows users to place digital monuments in the real world, revealing stories of
Black, Brown, Indigenous, and Queer communities that are too often left out of official
narratives. Through AR monuments, guided quests, badge challenges and a growing community
archive, Kinfolk turns sidewalks, parks, classrooms, and city squares into living portals
of memory and imagination.
As a freelance software engineer and game designer on the Kinfolk app, I contributed to a major product refresh focused
on rethinking the user journey, modernizing the interface, and introducing new narrative
gameplay systems that help people not just read history, but walk through it.
Download the Kinfolk app on iOS and Android.
Key Features
My Role & Responsibilities
I joined the team as a freelance software engineer and game designer during a major update cycle and focused
on redesigning and extending the core mobile experience. My key contributions included:
Tech Stack
Engine: Unity
Team Size
Programmers: 5
QA Analysts: 2
Timeline
2020 - Ongoing development & feature updates